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Viewing 20 posts - 1,621 through 1,640 (of 1,663 total)
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  • Andrew K
    Participant
    Post count: 4392
    in reply to: Sample Rate #30575

    When in 44.1, Kontakt just adjusts the pitch of the sample to compensate for the sample rate. This is not like sample rate conversion…. it’s simple “tuning” the playback engine to the new sample rate and is very transparent and low CPU.

    So… LASS was recorded at 48K

    If played at 44.1K, LASS would sound slow (or flat), so Kontakt pitches up all the samples by (I forget the exact magic ratio) something like .8 steps and voila… everything sounds as it should. And you still benefit from the 48 K higher fidelity recordings even at 44.1!!!

    Hope this helps.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    what patch at and approximately at what value was the Mod Wheel (CC1)

    Cheers,

    Andrew K

    Andrew K
    Participant
    Post count: 4392

    I have not experienced this on my end (haven’t heard about this through the beta team either)… but would love to get some feedback from others here on this.

    Also, please list the amount of RAM in your system.

    Anyone else?

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    You guys are my heros!!!

    Andrew K
    Participant
    Post count: 4392

    whow…. THAT’s not good.

    I’ll check that out firs thing in the morning and post a new patch.

    The mapping itself looks fine, but wasn’t sure moving everything up was the best solution.

    In all likelihood it just the root key being off by a half-step… in the Mapping Editor, all you have to do is select all the zones (they should all be orange), Maping Editor… Edit menu>Batch Tools>move root key(s) to upper border.

    Thanks

    Andrew K
    Participant
    Post count: 4392

    Hi there,

    That seems like something you might have done on your end.

    There shouldn’t be anywhere close to a 12dB discrepancy out-of-the-box.

    Things to look for:

    Make sure the master volume slider on Ens A isn’t all the way up (a simple CC7 to 100% should cure that)
    Make sure the the opposite isn’t true .. ie.. that the B and Cs are at -12 db on the Master volume slide (CC7)
    Make sure that the outputs didn’t inadvertently get assigned to a “quieter” or louder channel.

    Hope this helps,

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    Yeah.. I think I was contacted by Jonathan awhile back… at a time when it was premature to pursue it.. it probably is a good time to reconnect with him.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    depending on the tempo of your piece….

    Here’s a nice “loose one” for sustains… although… you can have a lot of fun by trying 250 ms :o

    Divisi A: no delay

    Divisi B: Delay = 25 ms, RND = 15ms

    Divisi C: Delay = 50 ms, RND = 25 ms

    Try this out and see how you like it. Since strings are not “percussive”, you can get away with more delay than you think.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    Hi there,

    Currently, CC1 controls the length of the short articulations… whereas with sustain patches it controls the dynamics. I made the short articulations velocity based because that’s a more natural way of playing those sounds. Here are a couple of things to try:

    Try seeing is using CC111 on the short arts (velocity attenuator) to see if that keeps the short arts in line with your sustains.
    Maybe try selecting all groups in the Patches editor of the Stacs (for examples) and adjust the velocity slider in the Amplifier module to approximate the volume of the sustains. You may nee to also adjust the volume of the short art patch when doing this.

    I may revisit this in the next update.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392
    in reply to: IR Newbie question #30479

    Hi JMD,
    You are correct… the A, B, C, D, E IRs have nothing to do with the divisi sections. They are just subtly different IR with varying attach properties if I recall correctly. Earnest Cholakis designed these IRs with his own proprietary voodoo methods. I don’t know how he does it. I’ll try to get Earnest to join this forum and perhaps he can explain better than I can. Plus, he has lots of other IRs that can be purchased.

    But basically, there are subtle differences… it’s a matter of taste. I did put my favorites as “A”.. so it would be at the top :D

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    Thanks for posting this Valasek!!!

    I encourage all those interested in auto divisi ideas to try this script out.

    Perhaps this may be of use to many down the road.

    Cheers,

    Andrew K

    Andrew K
    Participant
    Post count: 4392
    in reply to: IR Newbie question #30477

    @cbergm7210 wrote:

    Hi Andrew,

    So, is typically the process to load both the ER and the tails and then balance to taste between the two?

    Chris

    There is no “rule”. FOr example, I know that Colin turned of the ER portion of his Todd AO altiverb when he did the LASS demos… he liked the ERs in the LASS sampes to begin with .

    But, if you want to get a “less proximate” sound with LASS then I suggest using (for example) LASS ER A Clear Medium. And set it to about 30% to 50 % mix for started t hear how it sounds.

    This will give you a hall “stage” sound.. and will sit the players further away from you.

    Hope this helps.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392
    in reply to: IR Newbie question #30475

    Hi there,

    Each Convolution Reverb engine developer has their own way of doing things. But these IRs should be “laodable” into most IR applications as-is. I know you can load it into Wizoo, Prestine Space, SIR, Logic’s IR etc. I’m not sure about Waves though.

    Anyone else?

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    Hmmmm,

    I have not tried this.. or worked like this yet.

    I think I head somewhere that is you want to use several instances of Kontakt in stand alone onthe same computer, that you need to make a copy of Kontakt and rename it.

    Has anyone else heard of this trick?

    Cheers,

    Andrew K

    Andrew K
    Participant
    Post count: 4392

    Hi Evan,

    I’ve got all 10 Violin “LP Speed P” patches loaded

    10 Violin LP Speed P patches?? You only need 4 per section (or 8 total if you include Vlns II), Just curious on how you got 10.

    If you were doing it will all Speed P patches it might look like this:

    Vln FC Leg LP Speed P
    Vlns A Leg LP Speed P
    Vlns B Leg LP Speed P
    Vlns C Leg LP Speed P

    Vln II FC Leg LP Speed P
    Vlns II A Leg LP Speed P
    Vlns II B Leg LP Speed P
    VLns II CLeg LP Speed P

    Just making sure you’re not doing something unintended.

    Since the strings have a slow attach (as compared to percussion), you may have to set the delay a little liberally to hear the differences. Just for fun, set the delay to 200 ms.

    P.S. Can you PM me about a site license question I have?

    email me at info [at[ audiobro [dot] com

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    Hi John,

    You made me realize I omitted a fairly important feature in the LASS User’s Guide. Basically… in K3.5, you can save a script (script editor>Preset>Save Preset) and call is something like “Johns Cool Rhythms”. You can then load that same script into another ART patch and the same rhythms will now be there… no need to tediously go and do it all over again. The 1 exception to this rule is the Slam Patches. Although they look like the same kind of patch as your standard ART patch.. they are somewhat of a different animal.

    Hope this helps.

    Cheers,

    AK

    Andrew K
    Participant
    Post count: 4392

    @John Rodriguez wrote:

    Basically if I load instrument B without triggering a note from instrument A, then instrument A goes mute despite all of the MIDI appearing to function properly. Playing one note form every instrument BEFORE anything else is loaded seems to have fixed everything for now.

    Wow… great detective work!!!.. But I wonder if you save the Multi and reload if the problem persists? If so… NI needs to fix this. Either way… I’d think NI needs t fix this.

    Thanks for the detailed explanation.

    Cheers,

    Andrew

    Andrew K
    Participant
    Post count: 4392
    in reply to: 24 or 16? #30359

    @Zac C wrote:

    @Andrew K wrote:

    I also heard that 16 bit is more efficient with regards to converting to 32 bit (Kontakt’s internal bit depth) as opposed to 24 bit.

    I’m not sure about that, as you’d think 16*2 = 32… BUT Kontakt is internally 32bit floating point, which is comprised of a 24 bit sample and an exponent and some other stuff. So when processing a 16 bit file Kontakt first upsamples it to 24bits and assigns it an exponent to produce a 32bit file. In any case I’m sure the differences are immeasurably trivial in terms of processor load.

    Hi Zac… you could be right… I’m just going on what I was told by one of the heads of NI development:

    Each voice requires a certain amount of CPU. 16 bit “fits” a bit better inside 32 float so 16 bit is more slightly more efficient but not because of the lower bit rate but rather because of the easier conversion to 32 float.

    Cheers,
    AK

    Andrew K
    Participant
    Post count: 4392

    Interesting stuff.

    I know Ian Livingstone (one of my beta testers) uses LASS with a fair amount of instrument banks and Key Switching and he never reported the problem you have. But I want to keep an eye on this because I know Key Switching is a preferred approach to many.

    I wonder if there was some CC chasing going on during the prog changes that caused the Legato patches to not output anything. hmmmmm…

    to be continued….

    AK

    Andrew K
    Participant
    Post count: 4392
    in reply to: Altiverb’ers #30447

    I don’t own Altiverb. So I don’t know the answer. I use Wizoo Verb.

    Anyone else?

    AK

Viewing 20 posts - 1,621 through 1,640 (of 1,663 total)